#include <blinepoint.h>
Additional Inherited Members |
static const UniqueID | nil () |
Constructor & Destructor Documentation
synfig::BLinePoint::BLinePoint |
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Member Function Documentation
const Point& synfig::BLinePoint::get_vertex |
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const |
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Referenced by synfig::bline_length(), calculate_distance(), synfig::convert_bline_to_segment_list(), synfig::ValueNode_BLine::create_list_entry(), synfig::CurvePoint::CurvePoint(), encode_bline_point(), synfig::ValueNode_BLine::get_blinepoint(), synfig::hom_to_std(), synfig::ValueNode_BLineCalcVertex::operator()(), synfig::ValueNode_BLineCalcTangent::operator()(), synfig::ValueNode_BoneInfluence::operator()(), synfig::ValueNode_BLine::operator()(), and synfig::std_to_hom().
void synfig::BLinePoint::set_vertex |
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const Point & |
x | ) |
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const Vector& synfig::BLinePoint::get_tangent1 |
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const |
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Referenced by synfig::bline_length(), calculate_distance(), synfig::convert_bline_to_segment_list(), synfig::ValueNode_BLine::create_list_entry(), synfig::CurvePoint::CurvePoint(), encode_bline_point(), synfig::hom_to_std(), synfig::ValueNode_BLineCalcVertex::operator()(), synfig::ValueNode_BLineCalcTangent::operator()(), synfig::ValueNode_BoneInfluence::operator()(), and synfig::ValueNode_BLine::operator()().
const Vector& synfig::BLinePoint::get_tangent2 |
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const |
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Referenced by synfig::bline_length(), calculate_distance(), synfig::convert_bline_to_segment_list(), synfig::ValueNode_BLine::create_list_entry(), synfig::CurvePoint::CurvePoint(), encode_bline_point(), synfig::hom_to_std(), synfig::ValueNode_BLineCalcVertex::operator()(), synfig::ValueNode_BLineCalcTangent::operator()(), synfig::ValueNode_BoneInfluence::operator()(), synfig::ValueNode_BLine::operator()(), and synfig::std_to_hom().
void synfig::BLinePoint::set_tangent |
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const Vector & |
x | ) |
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void synfig::BLinePoint::set_tangent1 |
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const Vector & |
x | ) |
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void synfig::BLinePoint::set_tangent2 |
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const Vector & |
x | ) |
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const float& synfig::BLinePoint::get_width |
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const |
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void synfig::BLinePoint::set_width |
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float |
x | ) |
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float synfig::BLinePoint::get_origin |
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const |
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void synfig::BLinePoint::set_origin |
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float |
x | ) |
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const bool& synfig::BLinePoint::get_split_tangent_both |
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const |
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void synfig::BLinePoint::set_split_tangent_both |
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bool |
x = true | ) |
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const bool& synfig::BLinePoint::get_merge_tangent_both |
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const |
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void synfig::BLinePoint::set_merge_tangent_both |
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bool |
x = true | ) |
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const bool& synfig::BLinePoint::get_split_tangent_radius |
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const |
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void synfig::BLinePoint::set_split_tangent_radius |
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bool |
x = true | ) |
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const bool& synfig::BLinePoint::get_split_tangent_angle |
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const |
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void synfig::BLinePoint::set_split_tangent_angle |
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bool |
x = true | ) |
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const bool& synfig::BLinePoint::get_boned_vertex_flag |
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const |
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void synfig::BLinePoint::set_boned_vertex_flag |
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bool |
x = true | ) |
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const Vector& synfig::BLinePoint::get_vertex_setup |
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const |
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void synfig::BLinePoint::set_vertex_setup |
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Vector & |
x | ) |
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void synfig::BLinePoint::reverse |
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The documentation for this class was generated from the following files: