📰 Title: | Sacred Gold | 🕹️ / 🛠️ Type: | Game |
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🗃️ Genre: | Adventure & Action | 👁️ Visual: | Free-roaming camera |
🏷️ Category: | Adventure & Action ➤ Role-playing game ➤ Action RPG ➤ Misc. | 🏝️ Perspective: | Bird's-eye view |
🔖 Tags: | Action RPG | ⏱️ Pacing: | Real Time |
🐣️ Approx. start: | 2004-02-27 | 👫️ Played: | Single & Multi |
🐓️ Latest: | 2012-09-03 | 🚦 Status: | 10. Unavailable (no status) |
📍️ Version: | Latest: - | ❤️ Like it: | 9. ⏳️ |
🏛️ License type: | 💰 Commercial | 🎀️ Quality: | 2. 🏅️⭐⭐⭐⭐ (it works) |
🏛️ License: | Commercial | ✨️ (temporary): | ![]() |
🐛️ Created: | 2010-08-30 | 🐜️ Updated: | 2024-06-22 |
📰 What's new?: | 👔️ Already shown: | ||
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💡 Lights on: | 💭️ New version published (to be updated): | ||
🎨️ Significant improvement: | 🦺️ Work in progress: | ||
🎖️ This work: | ![]() |
🚧️ Some work remains to be done: | |
👫️ Contrib.: | goupildb & Louis | 👻️ Temporary: | |
🎰️ ID: | 12712 |
📜️[en]: | An action role-playing game taking place on the magical continent of Ancaria, with characters of various races (dark elf, wood elf, vampiress, etc.) each with their own missions | 📜️[fr]: | Un Hack'n Slash dont l'action se situe dans le monde d'Ancaria |
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🎲️ Gameplay: (202xxx), (202xxx), [fr](202xxx),
🏡️ Website & videos
[Homepage](Wayback Machine) [Dev site] [Features/About] [Screenshots] [Videos t(202xxx) t(202xxx) t(202xxx) t(202xxx) t(202xxx) r(202xxx) r(202xxx)] [WIKI] [FAQ] [RSS] [Changelog 1 2 3]
💰 Commercial
• [Steam (Windows)] [GOG (Windows)]
🍩️ Resources
• (empty, license): [Homepage] [Dev site] 🎬️ g(202xxx)
🛠️ Technical informations
[PCGamingWiki] [MobyGames]
🦣️ Social
Devs (Ascaron Entertainment [fr] [en]): [Site 1 2] [Chat] [mastodon] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
Published by (Linux Game Publishing [fr] [en]): [Site 1 2] [MobyGames] [mastodon] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
The Project: [Blog] [Forums] [mastodon] [PeerTube] [YouTube] [PressKit] [reddit] [Discord]
🐝️ Related
[Wikipedia (Sacred) [fr] [en] [de]]
[The Linux Game Tome]
📦️ Misc. repositories
[Repology] [pkgs.org] [Generic binary] [Arch Linux / AUR] [openSUSE] [Debian/Ubuntu] [Flatpak] [AppImage(author's repo)] [Snap] [PortableLinuxGames]
🕵️ Reviews
[metacritic] [IGN] [GameSpot] [GOG] [Dagon's Lair [fr]] [GameSpy] [GameBanshee]
🕊️ Source of this Entry: [Site (date)]
🦣️ Social Networking Update (on mastodon)
🕹️ Title:
🦊️ What's:
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🐣️
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📦️
📖 Our entry: https://www.lebottindesjeuxlinux.tuxfamily.org/en/online/lights-on/
🥁️ Update:
⚗️
📌️ Changes:
🦣️ From: 🛜️
🏝️ https://www.youtube.com/embed/
🦉️ https://www.youtube.com/embed/
🦝️ https://www.youtube.com/embed/
🦝️ https://www.youtube.com/embed/
🕵️ https://www.youtube.com/embed/
🕯️https://www.youtube.com/embed/
🕯️https://www.youtube.com/embed/
🎲️ https://www.youtube.com/embed/
🎲️ https://www.youtube.com/embed/
🎲️ https://www.youtube.com/embed/
🎲️[fr] https://www.youtube.com/embed/
🎮️ https://www.youtube.com/embed/
🎮️ https://www.youtube.com/embed/
🐧https://www.youtube.com/embed/
🐧https://www.youtube.com/embed/
🕶️
📚️ Name is a
📜️ "blabla" 📜️
🌍️ Wikipedia:
Sacred is an action role-playing game for Microsoft Windows and Linux released in 2004. It takes place on the magical continent of Ancaria, with characters of various races (dark elf, wood elf, vampiress, etc.) each with their own missions. More than 1.8 million copies of the game were sold worldwide. In 2008 Linux Game Publishing announced that they would port the game to the Linux operating system.
Sacred was developed by Studio II Software and Ascaron Entertainment and published in 2004 by Encore in the USA release.
Gameplay
Characters
Upon beginning the game, players are given a choice to start with one of six different character types:
• Gladiator: a strong, barbarian-like fighter
• Dark Elf: a cunning, trap and poison-using warrior
• Wood Elf: a long range sniper
• Vampiress: a knight-like fighter who can turn into a vampire
• Battle-Mage: a mage who may also acquire weapon skills
• Seraphim: an angel-like fighter with many blessings and light-oriented spells
The Daemon and Dwarf were additional characters added in the expansion Sacred Underworld and included in Sacred Gold.
Each character begins in a different part of Ancaria (the continent that Sacred takes place within), and with a different starting quest. For example, the Gladiator starts in a colosseum, enslaved by his master, while the Seraphim starts in a church. The Dark Elf starts on a cliff with a Wood Elf companion. Throughout the game, the characters all receive different sub-quests.
Each character class is also restricted to a certain set of items, and has a different set of skills. To increase these skill levels, characters must find runes that correspond to those skills, a rather novel system in contrast to the more mainstream model of skill points. Some character classes have identical skills, but the runes from one class cannot be used to advance skills in another class. Runes may be traded and used for crafting.
Items
Sacred features a vast array of items that can be obtained from shops, various containers (chests, barrels, graves...), dead monsters or "magical hiding places" in many of the rocks and bushes throughout Ancaria, which are indicated by a yellow sparkle. Many of the items can be only equipped by one type of character, like wings, which can only be equipped by a Seraphim.
There are also several potion types, such as the typical health heal, but there are other types, like Potions of Undead death, which stops Undead from reviving once you kill them, and "Potions of Concentration", which regenerate your combo attacks so you can use them faster. There are no mana-heal potions in Sacred, because mana is not a feature of the game. Also, monsters occasionally drop a rune that increases a certain skill for a certain character, if used.
If the player owns a horse several different types of saddles can be bought to be used on it. These saddles increase the speed, defense, and damage done by the horse. Only one horse may be owned at a time, and the horse can be damaged and killed.
The names of items are in five different colors, which represent different quality classes of equipment:
• white – basic item
• blue – magical item
• yellow – rare item
• brown/golden – unique item
• green – belongs to a set
Sometimes, a monster drops a set item. Much like in Diablo II these set items will become much more powerful when gathered together and are very useful and sought-after in multiplayer games. However, this is not to say that unique items are inferior to set items. Unique items are usually individually better than set
items.
Some items also can be imbued with better stats. If you take an item with a number of "slots," indicated by small boxes in the inventory screen, you will be able to imbue it by taking it to a blacksmith and then using either jewellery, a rune, skeleton skull or one of the blacksmith's techniques on it up to as many times as there are slots in it. Once imbued you can remove one rune or piece of jewelry from it, but all other items in the slots are lost when you do this. Though you cannot use a rune or jewelry which is not of your class, you can socket it in an item to gain the benefit of its magical and possible stat-raising properties.
Skills
Every character in Sacred has a different set of skills that are available to them. The only way to obtain them is to find a rune of that particular skill and use it to make it available to use for you. Each character has between 11 and 22 different skills that can be unlocked and used. To increase your level in a skill, you must find another rune for that skill and use it.
To use a skill, you have to drag it to one of your available skill slots.
There are also several "combo masters" spread throughout Ancaria, which can combine up to four separate skills into a combo, which you can use in the game. The combo masters can also trade runes you cannot use or do not need for a rune of your choice. You can trade 2 runes for 1 random rune or 3 runes for a random rune of your class. If you give him four runes of any character class and pay him 2000 gold pieces, he will give you a rune of your choice from within your character class.
Setting
Storyline
A great Sakkara demon was conjured into existence by the necromancer Shaddar. The conjuring went wrong, and the Sakkara demon is now loose in the world of Ancaria. The heroes must find the five elements of Caesarian (wind, fire, earth, water, void), and use them to defeat the monster. They meet Prince Valor and he thanks them for rescuing Wilbur and orders them to report to Baron DeMordre to bring reinforcements to stop the Orc invasion but he betrayed them and Wilbur is killed. With his dying breaths he warns the hero to report the Prince that Baron has betrayed. The hero arrives at the orc invasion and find most of Valor's troops have been slaughtered only Sargent Treveille is left dying and tells the hero to find Baroness Vilyia she knew where the prince is. They find Vilyia and she leads them to Valor into the forest where he and his surviving troops take refuge. Each hero has different objective along the way, but eventually, they all lead up to this one final quest.
Ancaria
The whole of Sacred takes place on the continent of Ancaria, where there are several towns and villages to be visited. Even when you begin the game more than 70% of Ancaria is already available to be traveled on. To the south of Ancaria, there is a vast desert and lava-ridden plains. In the north, there is a wall of mountains and an icy backdrop. In both the east and the west there are large forests, blocking the way and stopping further travel. In the game there is an option to buy horses, which can be used for faster travel and to battle opponents, but will not affect your ability to traverse difficult terrain in most situations.
Un Hack'n Slash dont l'action se situe dans le monde d'Ancaria, par le studio Ascaron Entertainment (le studio a fermé en 2009), publié par le studio Linux Game Publishing (fermé aussi).
Sacred est un Hack'n Slash en 2D isométrique dont l'action se situe dans le monde d'Ancaria.
Sacred Gold est un ensemble comprenant le jeu Sacred et ses deux extensions officielles :
• Sacred Plus : 2 nouvelles régions, de nouveaux monstres, quêtes et objets,
• et Sacred Underworld : 2 nouvelles classes de personnage, des environnements complémentaires, de nouveaux ennemis et des centaines de nouvelles armes, armures et artefacts (source : Wikipedia).
Dans sa forteresse de Shaddar-Nur, le nécromancier Shaddar, un paria de la guilde des mages du château de Mystdale, échafaude son retour triomphant dans le monde d'Ancaria.
Pour renforcer ses pouvoirs magiques, il incante le démon Sakkara, dont il absorbe les pouvoirs. Ce démon Sakkara règne sur ces maudits qui rôtissent en enfer : les morts-vivants.
Depuis l'ère des Dieux, plus une seule de ces créatures n'avait mis les pieds dans Ancaria, depuis que l'armée Seraphim les avait renvoyé à leur dimension au cours de la guerre des Dieux.
Néanmoins, l'expérience de Shaddar échoue. Le démon de Sakkara s'échappe ...
Dans le sud du royaume, le village de Bellevue est assailli par des voleurs et des marchands d'esclaves envoyés par la secte Sakkara pour trouver des victimes pour leurs rituels magiques impies.
Dans le même temps, le Royaume est infiltré par des gobelins, précurseurs des Orques de Khorad-Nur.
Sous le commandement du sergent Tréville, un ancien combattant dévoué au Prince Valor, les héros ont commencés à combattre dans les terres bordant les déserts Orques contre les attaques menées par les Gobelins et les Orques, qui ont quittés leur désert en hordes en s'aventurant toujours plus profondément dans le Royaume du moribond roi Aarnum.
Lorsque vous en aurez fini avec ces péripéties, vous pourrez poursuivre cette histoire dans l'autre jeu inclus : Sacred: Underworld,
dans lequel vous prendrez part à une quête épique pour les portes de l'enfer elles-mêmes.
🕵️ Test :
Un jeu très fouillé, d'une grande qualité graphique et sonore, un excellent gameplay, des tas de monstres, des équipements, sorts, capacités à glaner et à acheter (virtuellement dans le jeu).
Un grand jeu.
Nous l'avions acheté et en étions très satisfait.