📰 Title: | Pacman (by ebuc99 & p-martin) | 🕹️ / 🛠️ Type: | Game |
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🗃️ Genre: | Arcade | 👁️ Visual: | 2D Top-Down |
🏷️ Category: | Arcade ➤ Chase ➤ Pac-Man | 🏝️ Perspective: | Top-down |
🔖 Tags: | Arcade; Chase; Pac-Man | ⏱️ Pacing: | Real Time |
🐣️ Approx. start: | 2015-03-29 | 👫️ Played: | Single |
🐓️ Latest: | 2020-03-10 | 🚦 Status: | 04. Released (status) |
📍️ Version: | Latest: 0.9 / Dev: b6241a3 | ❤️ Like it: | 9. ⏳️ |
🏛️ License type: | 🕊️ Libre | 🎀️ Quality: | 7. ⏳️ |
🏛️ License: | GPL-2+ | ✨️ (temporary): | |
🐛️ Created: | 2018-01-14 | 🐜️ Updated: | 2024-06-22 |
📦️ Package name: | pacman_sdl-ebuc99 | ..... 📦️ Arch: | ![]() |
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📄️ Source: | ![]() |
..... 📦️ RPM: | |
⚙️ Generic binary: | ..... 📦️ Deb: | ||
🌍️ Browser version: | ..... 📦️ AppImage: | ||
📱️ PDA support: | ..... 📦️ Flatpak: | ||
✨️ Not use: | ..... 📦️ Snap: |
📰 What's new?: | 👔️ Already shown: | ||
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💡 Lights on: | 💭️ New version published (to be updated): | ||
🎨️ Significant improvement: | 🦺️ Work in progress: | ||
🎖️ This work: | ![]() |
🚧️ Some work remains to be done: | |
👫️ Contrib.: | goupildb & Louis | 👻️ Temporary: | |
🎰️ ID: | 15341 |
📜️[en]: | A libre Pac-Man clone with very low CPU usage. Pac-Man is a chase game where the goal is to eat all the pills to move on to the next maze, while avoiding his pursuers (Blinky, Pinky, Inky, & Clyde). The big pills allow Pac-Man to eat his pursuers for a limited time; other bonuses (fruits) increase the score. | 📜️[fr]: | Un clone libre de Pac-Man avec une très faible utilisation du CPU. Pac-Man est un jeu de poursuite dont l'objectif est de manger toutes les pilules pour passer au labyrinthe suivant, tout en évitant ses poursuivants (Blinky, Pinky, Inky, & Clyde). Les grosses pilules permettent à Pac-Man de manger ses poursuivants sur une durée limitée ; d'autres bonus (fruits) augmentent le score. |
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🏡️ Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos t(202xxx) gd(202xxx) gu(202xxx) r(202xxx) lp(202xxx) g(202xxx) g[fr](202xxx) g[de](202xxx) g[ru](202xxx) g[pl](202xxx) g[cz](202xxx) g[sp](202xxx) g[pt](202xxx) g[it](202xxx) g[tr](202xxx)] [WIKI] [FAQ] [RSS] [Changelog 1 2 3]
💰 Commercial
• (empty)
🍩️ Resources
• (empty, license): [Homepage] [Dev site] 🎬️ g(202xxx)
🛠️ Technical informations
[PCGamingWiki] [MobyGames]
🦣️ Social
Devs (Pacman Team (initial v. by ebuc99 & p-martin) [fr] [en]): [Site 1 2] [Chat] [mastodon] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
Devs (Daniel Würfel (ebuc99) [fr] [en]): [Site 1 2] [Chat] [mastodon] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
Devs (Martin Prussak (p-martin) [fr] [en]): [Site 1 2] [Chat] [mastodon] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
(Original Pac-Man) Devs (Toru Iwatani (for NAMCO) [fr] [en]): [Site 1 2] [Chat] [mastodon] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
(Original Pac-Man) Devs (NAMCO [fr] [en]): [Site 1 2] [Chat] [mastodon] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
The Project: [Blog] [Chat] [Forums] [mastodon] [PeerTube] [YouTube] [PressKit] [reddit] [Discord]
🐝️ Related
[Wikipedia (Pac-Man) [fr] [en] [de]]
[Libregamewiki]
📦️ Misc. repositories
[Repology 1 2] [pkgs.org] [Generic binary] [Arch Linux / AUR] [openSUSE] [Debian/Ubuntu] [Flatpak] [AppImage(author's repo)] [Snap] [PortableLinuxGames]
🕵️ Reviews
[HowLongToBeat] [metacritic] [OpenCritic] [iGDB]
📰 News / Source of this Entry (SotE) / News (SotN)
[Changes with v. 0.9 (20160322)]
🕊️ Source of this Entry: [Site (date)]
🦣️ Social Networking Update (on mastodon)
🕹️ Title:
🦊️ What's:
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📖 Our entry: https://www.lebottindesjeuxlinux.tuxfamily.org/en/online/lights-on/
🥁️ Update:
⚗️
📌️ Changes:
🦣️ From: 🛜️
🏝️ https://www.youtube.com/embed/
🦉️ https://www.youtube.com/embed/
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🎲️ https://www.youtube.com/embed/
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🎲️[fr] https://www.youtube.com/embed/
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🕶️
📚️ Name is a
📜️ "A libre Pacman clone with very low CPU usage" 📜️ .
Yet another pacman clone in C/C++ and SDL.
This is a clone of the original pacman by Namco, as I remember, that I played for the first time on an Atari 130 XL in the early 90s.
Also, Paul Neave's pacman clone has inspired me greatly.
One of the main goals of this implementation is an SDL application with a very low CPU usage.
Un clone libre de Pac-Man (de Toru Iwatani pour NAMCO) avec une très faible utilisation du CPU, par la Pacman Team, initié par Daniel Würfel (ebuc99) & Martin Prussak (p-martin).
En C/C++ et SDL.
Pacman (by ebuc99 & p-martin) est un clone libre de Pac-Man avec une très faible utilisation du CPU. Pac-Man est un jeu de poursuite dont l'objectif est de manger toutes les pilules pour passer au labyrinthe suivant, tout en évitant ses poursuivants (Blinky, Pinky, Inky, & Clyde). Les grosses pilules permettent à Pac-Man de manger ses poursuivants sur une durée limitée ; d'autres bonus (fruits) augmentent le score.
Encore un autre clone de pacman en C/C++ et SDL.
C'est un clone du pacman original de Namco, si je me souviens bien, que j'ai joué pour la première fois sur un Atari 130 XL au début des années 90.
De plus, le clone de pacman de Paul Neave m'a beaucoup inspiré.
L'un des principaux objectifs de cette implémentation est une application SDL avec une très faible utilisation du CPU.