📰 Title: | INScore | 🕹️ / 🛠️ Type: | Tool |
---|---|---|---|
🗃️ Genre: | Development | 👁️ Visual: | 2D |
🏷️ Category: | Development ➤ Audio Production ➤ Score Editor | 🏝️ Perspective: | Third person |
🔖 Tags: | ⏱️ Pacing: | Real Time | |
🐣️ Approx. start: | 👫️ Played: | Single | |
🐓️ Latest: | 2014-01-30 | 🚦 Status: | 04. Released (status) |
📍️ Version: | Latest: 1.05 / Dev: 24fde4 | ❤️ Like it: | 9. ⏳️ |
🏛️ License type: | 🕊️ Libre | 🎀️ Quality: | 7. ⏳️ |
🏛️ License: | LGPL-2 | ✨️ (temporary): | |
🐛️ Created: | 2014-03-22 | 🐜️ Updated: | 2024-06-22 |
📦️ Package name: | ..... 📦️ Arch: | ||
---|---|---|---|
📄️ Source: | ![]() |
..... 📦️ RPM: | |
⚙️ Generic binary: | ![]() |
..... 📦️ Deb: | |
🌍️ Browser version: | ..... 📦️ AppImage: | ||
📱️ PDA support: | ..... 📦️ Flatpak: | ||
✨️ Not use: | ..... 📦️ Snap: |
📰 What's new?: | 👔️ Already shown: | ||
---|---|---|---|
💡 Lights on: | 💭️ New version published (to be updated): | ||
🎨️ Significant improvement: | 🦺️ Work in progress: | ||
🎖️ This work: | ![]() |
🚧️ Some work remains to be done: | |
👫️ Contrib.: | goupildb & Louis | 👻️ Temporary: | |
🎰️ ID: | 14236 |
📜️[en]: | An environment for the design of INteractive augmented music Scores | 📜️[fr]: | Un environnement pour la conception de partitions musicales augmentées et interactives |
---|
🎲️ Gameplay: (202xxx), (202xxx), [fr](202xxx),
🏡️ Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos t(202xxx) t(202xxx) t(202xxx) g(202xxx) g(202xxx)] [WIKI] [FAQ] [RSS] [Changelog 1 2 3]
💰 Commercial
• (empty)
🍩️ Resources
• (empty, license): [Homepage] [Dev site] 🎬️ g(202xxx)
🛠️ Technical informations
[PCGamingWiki] [MobyGames]
🦣️ Social
Devs (Dominique Fober [fr] [en]): [Site 1 2] [Chat] [mastodon] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
The Project: [Blog] [Chat] [Forums] [mastodon] [PeerTube] [YouTube] [PressKit] [reddit] [Discord]
🐝️ Related
📦️ Misc. repositories
[Repology] [pkgs.org] [Generic binary] [Arch Linux / AUR] [openSUSE] [Debian/Ubuntu] [Flatpak] [AppImage(author's repo)] [Snap] [PortableLinuxGames]
🕵️ Reviews
[HowLongToBeat] [metacritic] [OpenCritic] [iGDB]
🕊️ Source of this Entry: [Site (date)]
🦣️ Social Networking Update (on mastodon)
🛠️ Title:
🦊️ What's:
🏡️
🐣️
🔖
📦️
📖 Our entry: https://www.lebottindesjeuxlinux.tuxfamily.org/en/online/lights-on/
🥁️ Update:
⚗️
📌️ Changes:
🦣️ From: 🛜️
🏝️ https://www.youtube.com/embed/
🦉️ https://www.youtube.com/embed/
🦝️ https://www.youtube.com/embed/
🦝️ https://www.youtube.com/embed/
🕵️ https://www.youtube.com/embed/
🕯️https://www.youtube.com/embed/
🕯️https://www.youtube.com/embed/
🎲️ https://www.youtube.com/embed/
🎲️ https://www.youtube.com/embed/
🎲️ https://www.youtube.com/embed/
🎲️[fr] https://www.youtube.com/embed/
🎮️ https://www.youtube.com/embed/
🎮️ https://www.youtube.com/embed/
🐧https://www.youtube.com/embed/
🐧https://www.youtube.com/embed/
🕶️
📚️ Name is a
📜️ "blabla" 📜️
INScore is an environment for the design of Interactive Augmented Music Scores.
An Augmented Score is a graphic space providing representation, composition and manipulation of heterogeneous music objects (music scores but also images, text, signals...), both in the graphic and time domains. For all objects of the score, it formally defines the properties required to address and to synchronize them in the graphic space, according to their temporal relationship. In addition, it supports the representation of the music performance, considered as a specific sound or gesture instance of the score.
An Interactive Score is a music score that you can interact with in real-time. For example, you can design the score while you're playing the music.
These two approaches of the music score contribute to dynamically relate a symbolic music object to its performance.
Un environnement pour la conception de partitions musicales augmentées et interactives, par Dominique Fober (dfober )
Inscore est un environnement pour la conception de partitions musicales augmentées et interactives.
Une partition augmentée est un espace graphique assurant la représentation, la composition et la manipulation d'objets musicaux hétérogènes (partitions de musique mais aussi des images, textes, signaux ...), à la fois dans les domaines graphiques et temporels.
Pour tous les objets de la partition, il définit formellement les propriétés requises pour les traiter et les synchroniser dans l'espace graphique, en fonction de leur relation temporelle. En outre, il prend en charge la représentation de la performance de la musique, considérée comme un son spécifique ou une instance de geste de la partition.
Un partition interactive est une partition avec laquelle vous pouvez interagir en temps réel. Par exemple, vous pouvez concevoir la partition pendant que vous jouez de la musique.